Sunday, August 21, 2011

PJ2 Proposal

Project 2 Proposal – Devon D'Aoust

Working Title: The Daydream

Synopsis

This scene relates to the life of a student who would rather be somewhere else, and follows him on a daydream journey through his happy thoughts.

Soundscore

Having permission to use the music of Sigur Rós in this piece, the main soundscore will feature the band's song Straumnes, which is a serene, uplifting instrumental track, with elements of warmth and comfort. The soundscore incorporates other effects such as reverb and white noise to enhance certain emotional dialogue in the film.

Concept

You are a student at university, and you are daydreaming. Though you chose to be here and attend classes, you sometimes wish you could be somewhere else, free from stresses and discomfort, enjoying life's brief moments. Daydreaming is something everyone can experience, and is often reflective and introspective. It has the potential to offer great insight into our lives and what bothers us or comforts us the most. It is often a way of temporary escape. The idea of daydreaming is explored in this film through a dream sequence the student is experiencing. It includes visuals of him enjoying nature and being outdoors, swinging at a playground, and meeting an ambiguous female character, with whom he enjoys a stroll, a kiss, and a sunset. The dream sequence ends and reality comes rushing back, but he feels better for it.

Process

The main aesthetic quality of this piece is the dreamy translucence and soft glow which will need to be present in all dream shots. This can be attained using several methods: Camera vignetting will help to give the scenes a sense of surreality being viewed from the outside. A short focal depth on the close-up shots will blur the background, de-contextualising the daydream environment. Lastly, post-production effects can be applied to add a translucent glow to the images, making them appear heavenly or dreamy and slightly overexposed.

It is important to keep the progression between events in the daydream ambiguous. Dreams do not often fill in the gaps between main ideas and nor will this scene. However, to keep a sense of continuity, various things will be present and occur in sequential shots. For example, a flower that was in the foreground during a shot of the student will be in his pocket in the next scene, implying that he picked it, but not showing the action. This type of scene progression will ensure the film's believability as a daydream.

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