Wednesday, September 21, 2011

Group Selection

I have elected to work with ShanShan again for this project as I did for the first one. Although we have worked together before, I feel that this opportunity to work with her again will give me a chance to imnprove on some of the team dynamics during this project. This choice will be just as beneficial as working with someone completely new, in my opinion, since it provides a chance to improve, rather than start anew. I am interested to see if and how we will work better together this time 'round. Even though I'm going to be working with ShanShan once more, both of us will be working with Francis for the first time, and it will be a new experience from which I am sure we will grow.

Wednesday, September 7, 2011

Reflection


Having finished all the shooting, I feel that I have been able to capture what I set out to do. In reality, this piece was really about me, and because the feelings are so personal in nature, I felt that only I could play the main character in this piece. That made the shooting a bit more difficult, because I had to go over all the shots with whomever was assisting me at the time, and I had to do multiple test shots for every one to get them right. The soundscore works well with the shots, especially because it starts out discordant and melancholic. When it gets into the soft, warm, dreamy music, the viewer has just realised the emotion that the character is feeling, then it progresses into a daydream.

The above image is a still taken from the final product, showing the dreaming/daydreaming.

Thursday, September 1, 2011

Inspirational Images

The following images are all ones I have taken in the past year, as I enjoy going out and enjoying nature, and would rather be there than inside (or in class). These images have inspired some of the scenes in the project, and served as a starting point for the mood I want to portray.










Tuesday, August 30, 2011

Changes

Since creating the storyboard and proposal, I have made a few small changes to my concept. Originally, I was going to have one main character interacting with a secondary character in the daydream, but I have decided that a second person adds an unnecessary level of complexity to a story intended to be simple. What this does is highlights the desire to be outdoors, enjoying the sun, warmth, and simply not being stuck inside, instead of confusing the idea with a character who hasn't been introduced or alluded to in any way. Also, I feel that the idea of time progressing in the daydream (sunset or definitive ending) doesn't add anything to the scene, so it's gone too.

Sunday, August 21, 2011

PJ2 Storyboard



PJ2 Proposal

Project 2 Proposal – Devon D'Aoust

Working Title: The Daydream

Synopsis

This scene relates to the life of a student who would rather be somewhere else, and follows him on a daydream journey through his happy thoughts.

Soundscore

Having permission to use the music of Sigur Rós in this piece, the main soundscore will feature the band's song Straumnes, which is a serene, uplifting instrumental track, with elements of warmth and comfort. The soundscore incorporates other effects such as reverb and white noise to enhance certain emotional dialogue in the film.

Concept

You are a student at university, and you are daydreaming. Though you chose to be here and attend classes, you sometimes wish you could be somewhere else, free from stresses and discomfort, enjoying life's brief moments. Daydreaming is something everyone can experience, and is often reflective and introspective. It has the potential to offer great insight into our lives and what bothers us or comforts us the most. It is often a way of temporary escape. The idea of daydreaming is explored in this film through a dream sequence the student is experiencing. It includes visuals of him enjoying nature and being outdoors, swinging at a playground, and meeting an ambiguous female character, with whom he enjoys a stroll, a kiss, and a sunset. The dream sequence ends and reality comes rushing back, but he feels better for it.

Process

The main aesthetic quality of this piece is the dreamy translucence and soft glow which will need to be present in all dream shots. This can be attained using several methods: Camera vignetting will help to give the scenes a sense of surreality being viewed from the outside. A short focal depth on the close-up shots will blur the background, de-contextualising the daydream environment. Lastly, post-production effects can be applied to add a translucent glow to the images, making them appear heavenly or dreamy and slightly overexposed.

It is important to keep the progression between events in the daydream ambiguous. Dreams do not often fill in the gaps between main ideas and nor will this scene. However, to keep a sense of continuity, various things will be present and occur in sequential shots. For example, a flower that was in the foreground during a shot of the student will be in his pocket in the next scene, implying that he picked it, but not showing the action. This type of scene progression will ensure the film's believability as a daydream.